Senior Client Engineer (C++)

IT & Telekom
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<p>Senior Client Engineer (C++)<br><br><b>Start:</b> July<br><b>Length:</b> May 2026<br><b>Location:</b> Stockholm candidates <b>only</b><br><br>Develop user interface code for video games in a software engineering capacity, with a console &amp; online focus<br><br><b>In this role you will be:</b><br>• Communicate with other developers, company leadership, and external partners<br>• Work closely with UI designers and artists to aid in the construction of UI screens, tools and systems<br>• Work closely with Backend engineers, that provide Online services and APIs for client.<br>• Diagnose and fix UI bugs, and profile and optimize UI code as necessary<br>• Perform in an active role in supporting the game by helping optimize production and pipelines<br><br><b>To succeed in this role, we believe you have experience in:</b><br><br><b>Required Qualifications:</b><br>• A minimum of 5 years professional User Interface programming experience or equivalent<br>• Strong C++ developer<br>• Proficient in Unreal game engine, version 5<br>• Experience with console development, several consoles<br>• Experience with working with localization/internationalization and related challenges<br>• Self-motivated and able to work independently as well as in a team<br>• Strong communication skills<br>• Great interpersonal skills<br>• Angelscript developer<br><br><b>Preferred Qualifications:</b><br>• Familiarity with UI art and UX design pipelines and tools.<br>• Experience with game rendering pipelines and UI rendering techniques<br>• Console certification requirements as it applies to UI and online functionality a plus<br>• Knowledge of Noesis GUI and tools strongly preferred <br><br>Sverige, Stockholm, Stockholm Metropolitan Area</p>
Production
AngelScript
Placering
 Stockholm, Stockholms län
Ej distansarbete
Datum och omfattning
Start omom 69 dagar
12 months